I am a 3D generalist. I work mainly in Blender, Zbrush, Substance Painter, Substance Designer, Marvelous Designer and Photoshop.
I was hired as a 3D generalist for World of Warcraft trailers. I am mainly working on 3D models, textures, VFX, camera and lighting. And of course anything else needed.
I was working as main character and hard surface concept artist and 3D modeller and texture artist for videogames.
I was hired as a Character artist, focused on realistic avatars as well as prop artist.